[gd_scene load_steps=6 format=3 uid="uid://c4orppao35wg6"] [ext_resource type="Script" path="res://src/character/character_controller.gd" id="1_2yciu"] [ext_resource type="Script" path="res://src/character/physics_interpolate.gd" id="2_jbufo"] [ext_resource type="Script" path="res://src/character/camera_controller.gd" id="3_i1tod"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_m1ch2"] radius = 0.4 height = 1.8 [sub_resource type="CapsuleMesh" id="CapsuleMesh_64ysj"] radius = 0.4 height = 1.8 [node name="Character" type="Node"] [node name="Physics" type="CharacterBody3D" parent="."] script = ExtResource("1_2yciu") [node name="CollisionShape3D" type="CollisionShape3D" parent="Physics"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) shape = SubResource("CapsuleShape3D_m1ch2") [node name="Visual" type="Node3D" parent="." node_paths=PackedStringArray("physicsObject")] script = ExtResource("2_jbufo") physicsObject = NodePath("../Physics") [node name="CameraTarget" type="Node3D" parent="Visual"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.28439, 0) [node name="CSGMesh3D" type="CSGMesh3D" parent="Visual"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) gi_mode = 0 mesh = SubResource("CapsuleMesh_64ysj") [node name="CameraArm" type="Node3D" parent="." node_paths=PackedStringArray("target")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0) script = ExtResource("3_i1tod") target = NodePath("../Visual/CameraTarget") [node name="Camera3D" type="Camera3D" parent="CameraArm"]