This commit is contained in:
2025-05-09 23:06:36 +02:00
parent f3d332f39c
commit dda8eac39a
135 changed files with 8297 additions and 186 deletions

View File

@@ -0,0 +1,9 @@
shader_type spatial;
render_mode unshaded;
uniform sampler2D depth_texture : source_color, hint_depth_texture, filter_nearest, repeat_disable;
void fragment() {
float depth = texture(depth_texture, SCREEN_UV).x;
ALBEDO = vec3(depth);
}