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34
scenes/main/main_environment.tres
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34
scenes/main/main_environment.tres
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[gd_resource type="Environment" load_steps=4 format=3 uid="uid://b8fqed8jo6yqj"]
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[ext_resource type="CompressedTexture3D" uid="uid://bus418i6c6y3w" path="res://luts/lut_saturated.png" id="1_3f5y7"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_rxwic"]
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sky_top_color = Color(0.317647, 0.415686, 0.643137, 1)
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sky_horizon_color = Color(0.878431, 0.929412, 1, 1)
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ground_bottom_color = Color(0.439216, 0.290196, 0.239216, 1)
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ground_horizon_color = Color(0.988235, 0.890196, 0.823529, 1)
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sun_angle_max = 0.0
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sun_curve = 1e-05
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[sub_resource type="Sky" id="Sky_wbc5y"]
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sky_material = SubResource("ProceduralSkyMaterial_rxwic")
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[resource]
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background_mode = 2
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sky = SubResource("Sky_wbc5y")
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tonemap_mode = 2
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tonemap_white = 6.0
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ssao_enabled = true
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ssao_ao_channel_affect = 1.0
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sdfgi_use_occlusion = true
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sdfgi_bounce_feedback = 0.9
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glow_enabled = true
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glow_levels/4 = 1.0
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glow_levels/6 = 1.0
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glow_levels/7 = 1.0
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glow_blend_mode = 4
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fog_sun_scatter = 0.5
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fog_aerial_perspective = 0.9
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volumetric_fog_albedo = Color(0.960784, 0.984314, 1, 1)
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adjustment_enabled = true
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adjustment_color_correction = ExtResource("1_3f5y7")
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